cp_forefront

Discussion in 'Map Factory' started by Noggin, Jun 11, 2009.

  1. Noggin

    Noggin L5: Dapper Member

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    Just started this map, its going to be a 4 point CP map. Basically like Granary/Well without the Center Point.
     
    Last edited: Jun 18, 2009
  2. Void

    aa Void Local Man Unable To Map, Sources Say

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    Very pretty!
     
  3. Kronixx

    Kronixx L5: Dapper Member

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    ooooooooooooooooooooooooo spytechy
     
  4. LunchBox

    LunchBox L1: Registered

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    Looks nice :D
     
  5. Noggin

    Noggin L5: Dapper Member

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    Updated with new screenies.
     
  6. Void

    aa Void Local Man Unable To Map, Sources Say

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    C'est magnifique.

    Great detail and a promising layout... but, will it blend? That is the question.
     
  7. Noggin

    Noggin L5: Dapper Member

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    Thanks, its gonna be difficult to blend for sure but I have an idea that might work.
     
  8. red_flame586

    red_flame586 L7: Fancy Member

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    I have a problem. The middle point is used so that engies have time to set up. If there is no middle point, then they will arrive at the second point just before the enemies do.

    To counter this you would either need a long run between points 2 and 3, roughly the time it takes to cap a point, or a area in the middle that encourages blocking other players and creating time to set up.

    But if you have those, it should be fine, otherwise, it just becomes a comp to see who can get the most players on the point the quickest.
     
  9. Lazy Eskimo

    Lazy Eskimo L2: Junior Member

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    It's fail to have engies build on 2nd cp when no one even has middle. If you go middle with a battle class maybe your team can win it =o