Hello I'm working on a push CP map that I started about 2 months ago (1 month of progress and 3 weeks of hiatus) and it's nearing its Alpha release. However, there are several bugs and lighting errors that I need the community's help with. I have some lighting texture problems and some advice from some of the experienced TF2 mappers here. Here is the link EDIT: Just to warn you, I haven't set up any lights within other parts of the map. They don't seem to be working properly. Use the map's fog to guide you if you enter the interiors. EDIT#2: Updated the download link. [ame=http://www.zshare.net/download/70977873b52ae5c5/]cp_foothills_a1.bsp - 12.80MB[/ame] Here are some screenshots I took before uploading the map for help and such. I know the visuals might look a bit empty, but that's the least of my concerns once I've found some ways to fix up my lighting issues and such. NOTE: Cubemap has not been initiated on the map yet.