KotH CP_DRAW Finished

KOTH

  1. buber.larson

    buber.larson L1: Registered

    Messages:
    6
    Positive Ratings:
    0
  2. norfolk terrier

    norfolk terrier L3: Member

    Messages:
    138
    Positive Ratings:
    207
    Alright, so I played this map for a bit and I have some feedback.

    First of all, you need to have lighting in your map. I'm unsure if Crash explains how to add lighting, but it is pretty easy to figure out.

    Another thing, your map greatly lacks a layout. It's literally just two buildings and some rocks in a box. I would say that you should take layout ideas from Valve maps. Nobody wants to play in just a box. (No offense if you do)

    I also have a rather minor suggestion. After adding some bots, I noticed that you have spawns inside of the door trigger. That could lead to some frustrating gameplay, so I recommend that you should move them.

    Finally, I would recommend naming your map entirely in lowercase if you want to get it tested.

    Hope this helps! Good luck with mapping!
     
  3. buber.larson

    buber.larson L1: Registered

    Messages:
    6
    Positive Ratings:
    0
    Thanks i will keep those in mind