cp_anomaly

CP cp_anomaly a4

Sep 28, 2016
109
61
louise cheeze updated cp_anomaly with a new update entry:

The PUG Update

* Removed the catwalk at mid
* Raised the point area at mid
* Lowered the rollout house at mid
* Replaced the dirt brushes with a displacement
* Lowered the highground entrance to 2nd
* Moved 2nd away from the main defensive position
* Simplified the geometry around the ramps on 2nd
* Removed a wall in the flank between mid and 2nd
* Removed some cover on 2nd
* Removed the medium metal pack on 2nd
* Made last not weirdly rotated to prevent wallbugging
* Removed the chickenwire fence on last...

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Sep 28, 2016
109
61
louise cheeze updated cp_anomaly with a new update entry:

The Texture Update

* Added basic textures to most brushes. Note that I haven't yet cut up the brushes properly so the textures just repeat. This update is mainly to test out a theme and for those people that don't want to play dev textured maps.
* Cleaned up some brushwork

b0 pics:
20221115173035_1.jpg
20221115173041_1.jpg
20221115173050_1.jpg

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Sep 28, 2016
109
61
Well I actually made the a3 version a few months ago but wasn't satisfied with it so I took a break. Now that I've had some time to think on it I'm feeling more ready to continue.