CP cp_2fast4u A3_01

How quick a round can be?

  1. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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    cp_2fast4u - How quick a round can be?

    How quick a round can be? 2FAST4U answer
    this question. Small map with caping speed of 2 second + deadly lava pit for more fun. (More deadly stuff will be added in near future)
     
  2. sooshey

    aa sooshey :3c

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    This looks like a potentially fun map, but you might wanna add just a little bit of cover and more than one way to the point so it doesn't become a sniper vs sniper battle.
     
  3. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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    Yea sure, gonna do it right now!
     
  4. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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  5. norfolk terrier

    norfolk terrier L3: Member

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    Don't have places only accessible by jumping. It slows down flow and is really unfun. I follow a policy of making my maps wheelchair accessible.
     
  6. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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    O right then, gonna change it
     
  7. Turnip

    aa Turnip The 80s Vegetable

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    One might say its "handiquackable"
    im sorry
    ill go kill myself now
     
  8. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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  9. Jusa

    aa Jusa

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    That deathpit looks like it is not fun to play around. Deathpits are fine when they serve a purpose, but in this case it is only going to be annoying to constantly fall down there.
     
  10. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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    Well, i can always replace it with water and add some stairs to get out.
     
  11. SC PL

    aa SC PL local shitposter

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    Looks like April Fools map
     
  12. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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    To be honest. Im planning to make different map for this :D
     
  13. Jusa

    aa Jusa

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    Still, the point should not be a place you can fall off from really easily with no actual prupose for the fallling. Its just annoying for the player.

    Steel for example has a purpose for the deathpit on its E point since it is there to keep the last point harder to cap until more points are capped.

    The deathpit in upward divides the area of the last point and thats why its justified to have a deathpit there aswell.
     
  14. Basically... FlirtySlash

    Basically... FlirtySlash L1: Registered

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    Gonna think how to change it. Anyway thanks!