CP Waterflow - A casual und experimental 5CP Map RED and BLU own two Facilities. These Facilities redirect water to a nearby water purification plant. Because RED and BLU are RED and BLU, they try to capture the enemies Facility to cut the water supplies of. Will this plan work out? Well, I don't care. Optimized Nav-Mesh: https://drive.google.com/open?id=1f9Z3cgv-Dh61JpAy4OtxPVkg0bFxFXW1
Changes of the Alpha 2 Update: Bridges at Mid longer and added railings Trenches at Mid wider Basement at Mid has doors removed, more space now and its pick-ups have been downgraded from full to medium Signs for Hazardous Water Section added and made green light more noticeable Forward Spawn at second now at Highground The first floor at the Section between Second and Last has more space Most Ramps are wider now Read the rest of this update entry...
Just some small changes. Mid is bigger and added things to reduce snowballing. Read the rest of this update entry...
Just some minor fixes in layout and spawns. A5 will make second bigger and add an area between mid and second. Read the rest of this update entry...
Added more space between the capture points, and remade the positions of pickups. Read the rest of this update entry...