CP Dione A10

A 72hr entry in the form of a space A/D

  1. LoovyTurgz

    Server Staff LoovyTurgz

    Messages:
    57
    Positive Ratings:
    50
    CP Dione - A 72hr entry in the form of a space A/D

    Welcome, welcome to cit- I mean welcome to Dione, a distant moon in some solar system. As you can see, Red and Blu have sort of set up camp and are ready to fight for the lunar surface. Enjoy!
     
    • Like Like x 2
  2. LoovyTurgz

    Server Staff LoovyTurgz

    Messages:
    57
    Positive Ratings:
    50
  3. LoovyTurgz

    Server Staff LoovyTurgz

    Messages:
    57
    Positive Ratings:
    50
    Changed cap times a little bit

    Changed a large health pack to a medium

    Fixed clipping issues

    Fixed some lighting

    Removed collisions on lights

    Airlocks has clips above them so you can't sit on them

    Changed some ammo and health

    Added a medium health patch to A (Next to a death pit just for LadyRaee)

    Added more cover for both sides on last

    Changed some spawn times so blue and red can push and defend better

    Moved all the light collision models

    Fixed some issues with doors not opening and signs not dissapearing

    Read the rest of this update entry...
     
  4. LoovyTurgz

    Server Staff LoovyTurgz

    Messages:
    57
    Positive Ratings:
    50
    Here I am again!

    Fixed an issue at blu spawn where blu could skim around the edge of the deathpit

    Adding windows to blu spawn

    Removed a sightline from A's transition building to B point

    Added some height to B point for the defenders

    Moved some blu supply lockers

    More cover on B point for defenders

    More signs

    Spawntime and captime adjustments

    Added a no entry sign to Blu's forward spawn

    Read the rest of this update entry...
     
  5. LoovyTurgz

    Server Staff LoovyTurgz

    Messages:
    57
    Positive Ratings:
    50
    Been a while since I've been able to update this via the forum but anyway here's a changelog for this version.

    Changelog:

    • Moved the arrow which points to A

    • Moved a resupply locker in blu spawn

    • Added a transition building from blu spawn to A cap

    • Added some ammo to A and B

    • Fixed some clipping issues

    • Added some signs

    • Slightly adjusted some cover to remove a sightline

    • Added a platform on the gun tower on last to allow engies a place to build

    • Lighting issues fixed

    Read the rest of this update entry...