CP Decay

Discussion in 'Mapping Questions & Discussion' started by Icarus, Sep 22, 2008.

  1. Icarus

    aa Icarus

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    Here's a question:

    Is it possible to modify the rate of decay for CPs?
     
    Last edited: Sep 22, 2008
  2. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    http://tf2wiki.net/wiki/Control_point_timing#Decay_rates

    it seems its a fixed ammount of time hard coded in the game. There is no value possible to set in hammer as far as i know and no cvar for it either.

    Still, if someone finds out how (if its even possible), i would be interested in how its done.
     
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  3. FaTony

    FaTony Banned

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