Discussion in 'Mapping Questions & Discussion' started by archey, Oct 11, 2009.
When I test my map, the CP base does not show, whats up?
You need to be using a prop_dynamic. Are they prop_static?
No I'm using prop_dynamic, and the .mdl is there in world model
Could you show us a hammer screen shot?
What do you need a screenshot of? The properties window for the entity, or something else?
Best is to show both because then we can see the placement and the settings.
okay, i've got both,
Are there any inputs, or unusual flags set?
Try removing the global entity name. Unsure if it's the cause but you don't need that in TF2 ever.
Sweet, that worked, but the model is showing with the purple glare on it, can i add you to steam?
[ame="http://forums.tf2maps.net/showthread.php?t=4530"]Cubemaps - What and how - TF2Maps.net[/ame]
That didn't work for me.
You forgot to build them.
No, he just needs to reload his materials. It wont immediately solve the problem because he'll be running the original version of the map still, and simply loading the map up again will load the map from the previous memory cache (without the compiled cubemaps).
Either type in "reloadallmaterials" with sv_cheats set to 1, or load another map (anymap will do), and then reload the map you're working on. This will then load a fresh version of your map and show your cubemap reflections (replacing your checkers).
It's okay i've got it now, thanks. although im'm having problems with this:
in this thread:
[ame="http://forums.tf2maps.net/showthread.php?t=10104"]Couple Problems - TF2Maps.net[/ame]
So.. you're trying to create respawning Sentries, and they're not respawning. May I ask why in the first place?
Its an achievement map
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