KotH Covariance a4a

mirrored koth map, made during the 72hour tf2winterjam 2017

  1. Umaroth-24

    Umaroth-24 L2: Junior Member

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    Covariance - mirrored koth map, made during the 72hour tf2winterjam 2017

    A simple koth map, mapped for the 72hour winter TF2Jam 2017.
    Things not in it yet:
    -func_detail
    -good route times
    But im happy i finished it :p
     
  2. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Looks like a really nice mid, though the connectors seem a bit maze-y from the pictures? I'd have to play it to see.
     
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  3. Umaroth-24

    Umaroth-24 L2: Junior Member

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    yeah is see what you mean, but connectors is pretty open in some way imo, so i hope it wouldnt be that hard to read. But im glad you like mid :D
     
  4. Umaroth-24

    Umaroth-24 L2: Junior Member

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  5. Umaroth-24

    Umaroth-24 L2: Junior Member

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    -changed the ground texture to Earkhams blendsnowtomud, which looks much better imo :)

    mid

    -blocked sightline next to the capture zone
    -made the building next to the cliff less open by changing the doorframes to windows
    -changed the healthpack in the cliffbluiding from normal to large
    -added hazardstrips on the capture zone
    -raised the area next to the capture zone a bit

    connectors
    -made all lights brighter
    -changed the first half of connectors pretty much

    spawn
    -changed the yard in front of spawn, now it’s much wider
    -made all lights in spawn brighter

    Read the rest of this update entry...
     
    Last edited: Feb 24, 2017
  6. Umaroth-24

    Umaroth-24 L2: Junior Member

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    -used YMs patchconventions all over the map cus people wanted it like that

    mid
    -raised the roofs of the cap building
    -lowered the building next to the cap and unclipped it, maybe it sucks but I’ll see
    -made another roof a bit higher so it’s more clear you can’t get on it

    connectors
    -nothing has changed iirc

    spawn
    -made yard a bit smaller to make to routes a bit smaller
    -changed some fences and stuff

    maybe i will add some screenshots later, but the changes arent really that big so maybe i wont;)

    Read the rest of this update entry...
     
    Last edited: Mar 3, 2017
  7. Umaroth-24

    Umaroth-24 L2: Junior Member

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    -added spec cams

    Mid
    -Changed the small health pack on the high flank to medium
    -func_nobuilded the cap area because it felt a bit weird people could build minis there

    Connectors
    -nothing

    Spawn
    -removed the red fence and replaced it with brushwork
    -added some lights above the sideroute

    Read the rest of this update entry...
     
  8. Umaroth-24

    Umaroth-24 L2: Junior Member

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