Well I have the first two sections of my map about finished(layout anyways), just working on adding stuff to hide behind. Then will move on to the third and final capture point. One thing I have noticed is the map file size is up to 15mb without even putting in the third point yet? I have no custom content, and noticed other maps seem to average around 5mb. What could possibly be adding 10mb to my map? All I have currently is some models, cliffs, buildings, and limited lighting using all dev textures with the exception of some of the cliffs I have finished. I am also curious as to how to make the 3d skybox background change each round? Like right now I have a small dam that shows up in the "distance" and I want it to get larger as each point is captured until it's time for the final capture point and then have the background dam "disappear" and actually add it to that section. Thanks for any help !