CP Countryside [Deleted]

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Xayir

L3: Member
May 27, 2017
127
71
changes :
+ added medium hp pack under mid cp,
+ added resupply lockers to new 1st spawn,
- removed big-ass sightline,
- removed clipping in roof after 3rd spawn to make map more open (and added no build there),
- removed almost every custom content
~ made some optimization,
~ fixes spawn doors,
~ minor fixes

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Idolon

they/them
aa
Feb 7, 2008
2,107
6,116
To compare scales to Badlands, I ran as scout from 2nd to mid. Badlands is about 7.5 seconds while this map is about 12. I didn't compare times on 2nd to last but I'm guessing they're pretty similar.
 

Xayir

L3: Member
May 27, 2017
127
71
To compare scales to Badlands, I ran as scout from 2nd to mid. Badlands is about 7.5 seconds while this map is about 12. I didn't compare times on 2nd to last but I'm guessing they're pretty similar.

i wanted to make map even longed but when i heard people talking its too long and last is hard to def i think ill have to rework the map again ;/
 

Xayir

L3: Member
May 27, 2017
127
71
Changes :

- detailed spawns and last a bit
- reworked last,
- reworked second,
- smothed some displacements,
- changed medium and full ammo packs placement,
- removed hp pack under mid,
- remade mid's platform (u cant go under it now)

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