cos_mansion

cos_mansion a4_fix1

Asd417

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Mar 20, 2016
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cos_mansion - Halloween exclusive map set in a mansion with 'cap or steal' gamemode!

'Cap Or Steal' is a unique gamemode that combines robot destruction and koth. It was first featured in YM's Excavation but it did not have a proper gamemode prefix.

Capture the fountain of magic or steal it from them to win the match.
 

Asd417

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Mar 20, 2016
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aesthetics and gameplay improvement

The fountain now spawns team specific colored cores instead of all red cores
added skeleton event
reduced the number of epic spells
reduced the capture time
reduced the goal to 150 from 200
reduced the amount of magic spawned by the fountain
Added Nav mesh for proper skeleton movements

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YOYOYO

41 crashes and counting
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Jul 10, 2017
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Woah, this just got cooler looking. Just a3?
 

Asd417

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Mar 20, 2016
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at this point, I can push it to beta but I want to make sure that the flag room's gameplay is solid. The only layout change I made so far was removing two fences that forced players to walk through a choke to get to the mid and adding a small wooden plank over the cliff to reward players for trying out a risky move.
 

Asd417

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Mar 20, 2016
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Significantly changed the flag room and spawn:
The spawnroom now has two exits: one leads to the mid and another leads to the flag room.
because there is no direct connection from spawn to the back flank, there is now a route that lets you access the back flank from the inside of the mansion.
The high ground from the back flank to the flag room is now more protected.
The health pack at the backflank is now a full healthpack.
The flag room is now lower than the ground level.
The flag room is now larger to accompany the spawn exit.
The flag room now has a hole in the middle of it.
The exit for flag room is now larger.
The flag room is now connected to a transitional building.
Rare spells at the backflank are now common spells.
Removed a spell from each side around the mid.
Two hedges in the mid have been removed. Should now provide a go-to-sightline for snipers.

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Asd417

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Mar 20, 2016
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1,031
a4 currently causes the game to crash because of nav mesh.
fcebdd2b6a571826e90e2da0da154480_1856354e59_t.png