Alright, I recently got a load of custom weapon models working on my server, all of which are from the Advanced Weaponiser. I went to this server that was running the Advanced Weaponiser and was forced to download custom weapon models. So I rummaged through those files and grabbed any worldmodels, as well as the materials for those worldmodels. Using the 4 plugins listed below, I was able to make custom weapons with those custom worldmodels, and everyone can see the worldmodels perfectly. I'm using 4 plugins from AlliedMods on my server: Give Weapon plugin, Visible Weapons, Patch for player attachments, and SDK Hooks So here's my question. Would it be possible to download a reskin of a weapon, let's say this Energy Sword reskin of the Kukri, which I know comes with worldmodels, and somehow convert its worldmodels (which are named w_machete.mdl) into usable worldmodels? I saw this guide in the archives, but upon reading over it, I don't think it's what I'm looking for. I already tried uploading the w_machete.mdl files for the Energy Sword, but upon applying them to a custom weapon in the Give Weapon plugin, everyone just saw me holding a Kukri. Apparently the Orange Box engine reads w_machete.mdl, and ignores the custom Energy Sword models, but uses the default w_machete.mdl model. So yeah....is it possible to perhaps follow that guide in the archive and rename the w_machete.mdl files to say, w_energysword.mdl, so that the game will actually be able to use them?