Today I was bored out of my mind and started reading the Valve Developer Wiki, when a strange idea struck me. Without the whole entity structure in mind, and not even sure if it would be possible to map, I just took my stylus and made a quick draft of what could be an interesting gamemode. Imagine there's 5 control points. That's easy to imagine, because it's something we're accustomed to. What is new then? Imagine this: These 5 control points have a particular order: Two of these control points are to be capped by RED team only, in succesion. Two of these control points are to be capped by BLU team only, in succesion. The neutral control point is the final point of the game and can only be capped after both previous control points have been captured. Both teams must race to capture the points before the other and reach the final capture point. Something like this: http://img571.imageshack.us/img571/7520/strangeq.png Whether this kind of gamemode is possible to map, I do not really know, but it's pretty good to suggest new ideas and watch how the community answers or what suggestions come up, what could be done to fix the gamemode or discussions about how balance would work. So yeah, what do you guys think?