Control Point Issues

Discussion in 'Mapping Questions & Discussion' started by koalamugger, Jul 23, 2009.

  1. koalamugger

    koalamugger L1: Registered

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    So have a new map which has a scheduled release date on a particular server that is willing to host the map. However I am having problems with creating control points. The Problem is that The Map is an arena, however I am trying to ha 2 control points that release at the same time. How can i Create 2 control points on a single Arena without having any glitches?

    Check out the map and tell me what you think.

    [ame="http://www.youtube.com/watch?v=gUVnoEO4fis"]YouTube - Game Mode Issues[/ame]
     
  2. Nineaxis

    aa Nineaxis Quack Doctor

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    I'm pretty sure that because tf_logic_arena expects for only one cap to exist, having two that function flawlessly will be impossible.
     
  3. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    TF2's custom map durability strikes again.
     
  4. Engineer

    aa Engineer

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    lag, lag, lag makes the world go round...

    No but really, it's impossible.
     
  5. koalamugger

    koalamugger L1: Registered

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    How would you guys feel about me putting the control point on the center divide with stair ladders that lead to the top of the mountain so anyone can reach it.
     
  6. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    That would be reasonable, but your gameplay oppotunities seem limited by focusing on the prefabricated rock formation. you'd probably be better off just making your own scenario from displacements and other rock models.

    Atleast that way people wont simply go "omg badlands rock", and your map would feel more fresh.

    That's the trouble using such an obvious model, because everyone thinks to use it in this way.