Compiling with custom models?

Discussion in 'Mapping Questions & Discussion' started by Uncuepa, Dec 4, 2014.

  1. Uncuepa

    aa Uncuepa

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    So it's apparent that my map pl_smissmaseve_a1/a2 doesn't work right now. I was unaware that custom models and props don't compile with the map as this was my first map to use custom files.

    How do I compile with the custom models, or include the files with my download? Is there any easy tutorial? Thanks in advanced!

    MAP: http://forums.tf2maps.net/showthread.php?t=23715
     
  2. sevin

    aa sevin

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    You can't "compile" with the models, you must pack them into the paklump after you compile using VIDE or Pakrat or another 3rd party program. Valve has a built in bspzip function, but it's a little easier to use to VIDE I think. Idolon has a good tutorial on using it to pack.
     
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  3. Crash

    aa Crash func_nerd

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    I personally use VIDE to pack any custom content.
     
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  4. Uncuepa

    aa Uncuepa

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    Thanks! Hopefully will have a a2b out in 5 hours or less, afk right now