materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Patching WVT material: maps/koth_sandpit_a5/nature/blendgroundtograss009_wvt_patch Patching WVT material: maps/koth_sandpit_a5/dev/dev_blendmeasure_wvt_patch Patching WVT material: maps/koth_sandpit_a5/nature/blendgroundtograss007_reducedetail_wvt_patch Patching WVT material: maps/koth_sandpit_a5/dev/dev_blendmeasure2_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 454 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (691871 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...Material NATURE/BLENDGROUNDTOGRASS009 uses unknown detail object type tf_forest_grass! Material NATURE/BLENDGROUNDTOGRASS009 uses unknown detail object type tf_forest_grass! 10 Compacting texture/material tables... Reduced 2572 texinfos to 1036 Reduced 34 texdatas to 29 (911 bytes to 778) Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.bsp Wrote ZIP buffer, estimated size 2292, actual size 1810 29 seconds elapsed 6 threads reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.bsp reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.prt 1591 portalclusters 4928 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 14682 visible clusters (1.79%) Total clusters visible: 819207 Average clusters visible: 514 Building PAS... Average clusters audible: 1513 visdatasize:583735 compressed from 636400 writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.bsp 51 minutes, 23 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.bsp 7811 faces 2 degenerate faces 1295011 square feet [186481664.00 square inches] 2 Displacements 238 Square Feet [34302.30 Square Inches] 7809 patches before subdivision 110423 patches after subdivision 55 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 8861303, max 1074 transfer lists: 67.6 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(340782, 213764, 167462) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(35501, 15666, 15247) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(4657, 1468, 1695) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(649, 138, 205) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(97, 14, 26) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 1, 3) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(2, 0, 0) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0432 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 24/1024 1152/49152 ( 2.3%) brushes 1954/8192 23448/98304 (23.9%) brushsides 14097/65536 112776/524288 (21.5%) planes 7968/65536 159360/1310720 (12.2%) vertexes 13546/65536 162552/786432 (20.7%) nodes 3365/65536 107680/2097152 ( 5.1%) texinfos 1036/12288 74592/884736 ( 8.4%) texdata 29/2048 928/65536 ( 1.4%) dispinfos 2/0 352/0 ( 0.0%) disp_verts 50/0 1000/0 ( 0.0%) disp_tris 64/0 128/0 ( 0.0%) disp_lmsamples 816/0 816/0 ( 0.0%) faces 7811/65536 437416/3670016 (11.9%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 5076/65536 284256/3670016 ( 7.7%) leaves 3390/65536 108480/2097152 ( 5.2%) leaffaces 11862/65536 23724/131072 (18.1%) leafbrushes 6087/65536 12174/131072 ( 9.3%) areas 2/256 16/2048 ( 0.8%) surfedges 59197/512000 236788/2048000 (11.6%) edges 35787/256000 143148/1024000 (14.0%) LDR worldlights 55/8192 4840/720896 ( 0.7%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 1019/32768 10190/327680 ( 3.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 17241/65536 34482/131072 (26.3%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 19/512 6688/180224 ( 3.7%) LDR lightdata [variable] 4509840/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 583735/16777216 ( 3.5%) entdata [variable] 44385/393216 (11.3%) LDR ambient table 3390/65536 13560/262144 ( 5.2%) HDR ambient table 3390/65536 13560/262144 ( 5.2%) LDR leaf ambient 15154/65536 424312/1835008 (23.1%) HDR leaf ambient 3390/65536 94920/1835008 ( 5.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/11008 ( 0.0%) pakfile [variable] 1810/0 ( 0.0%) physics [variable] 691871/4194304 (16.5%) physics terrain [variable] 122/1048576 ( 0.0%) Level flags = 0 Total triangle count: 23324 Writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\koth_sandpit_a5.bsp 1 minute, 41 seconds elapsed
https://www.interlopers.net/index.php?page=errors That's from this sticky here https://tf2maps.net/threads/before-asking-for-help-compile-log-checker.910/