KotH Coil a2

Rotated koth map heavily based around mid area

  1. Hyperion

    aa Hyperion L16: Grid Member

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    coil - Rotated koth map heavily around mid area

    Coming soon
     
  2. Hyperion

    aa Hyperion L16: Grid Member

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  3. Uncuepa

    aa Uncuepa

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  4. Hyperion

    aa Hyperion L16: Grid Member

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    Coming later! I'm busy right now and I released pre-alpha just for gameday
     
  5. Hyperion

    aa Hyperion L16: Grid Member

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  6. RataDeOrdenador

    RataDeOrdenador L5: Dapper Member

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    Looks promising. Kind of small,with a couple of pretty narrowed stairs,but it looks good.

    [​IMG]
    The stairs you can perfectly see on spawn.

    [​IMG]
    The stairs that leads to middle point.

    Maybe that EMP will disable all the engineer buildings on the mid point for like 10-12 seconds? Or simply destroy them with a good chunk of damage (that can hurt everyone who's not inside the coil or out of the range... maybe insta-kill 125 HP units?

    And how about a third exit for the spawn? A demo can easily respawnkill there.

    [​IMG]

    And I don't get this place... Specially the health/ammo. They can be easily missed if you're in a rush. At least make the room a liiiiiiitle bit smaller and align the wall with the rest of the room?

    [​IMG]

    And yeah... That's it for now,I guess. Keep up the good work.
     
  7. Hyperion

    aa Hyperion L16: Grid Member

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