pl_coalcreek - A tug of war payload map made for the 72 hour 2016 Summer Jam This is my submission for the 72hr Jam. It is a simple Tug-of-War map set in an alpine location. So far this map's logic is complete but a few map details that will be fixed in a future update since I didn't have the time to manage all that. Otherwise, this map works fine. Enjoy. Made by: Not You Thanks to A Boojum Snark for the entities prefabs, Fr0Z3nR for the map base entities and respawn room entities, and Icarus and Kill_The_Bug for the Tug-O-War prefab and working logic. Spoiler: A comment about 72 hours and other stuff with time. "Psalm 23 Revisited (How we actually live) 'The clock is my dictator, I shall not rest. It makes me lie down only when exhausted. It leads me into deep depression, it hounds my soul. It leads me in circles of frenzy for activities’ sake. Even though I run frantically from task to task, I will never get it all done, for my “ideal” is with me. Deadlines and my need for approval, they drive me. They demand performance from me, beyond the limits of my schedule. They anoint my head with migraines, my in-basket overflows. Surely fatigue and time pressure shall follow me all the days of my life. And I will dwell in the bonds of frustration forever.'" Take a rest, and breathe.