Forgive the non-sequitur title. Here's where I got it from. I'll skip the leadup and ask if it's at all possible to make a map that features a building that, on the outside, is a modest size, but on the inside is much bigger than it should be. Obviously it's not directly possible, but are there any tricks that can be used to fake the effect? Like teleporting a player to the "interior" structure, located elsewhere in the map? I honestly don't expect this to be really feasible, but I thought I'd ask.