Clip textures causing things to go invisible?

Hergan5

L1: Registered
May 12, 2013
27
4
I'm making a BBall map, and I have a problem.

In Hammer map look 100% fine, everything is textured and stuff, but in-game it looks like this:

a73ffb44f3.jpg



There's also one thing, I can't select models or entities when there is a brush behind them, and I can select through the clip brushes, I can select them only if there's only the void behind them, and that's happening in Hammer itself.

Here's the compile log

Any idea why it could be happening?
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Are you using clip or playerclip?
 

Hergan5

L1: Registered
May 12, 2013
27
4
Are you using clip or playerclip?

Playerclip.

I noticed I had some leaks, just fixed those, need to check if they were the cause of the problem (I'm guessing yes).

EDIT: Fixing those leaks fixed it partially, the bottom of the hatches are still invisible and the white lines are in parts still too
 
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