Discussion in 'Map Factory' started by Moonrat, Nov 23, 2014.
A basic Grass/Alpine map the I plan on making more interesting.
"Cliffhill" sounds almost like an oxymoron.
I wouldn't put the theme to a vote. You should choose a theme that you like or haven't used yet, and even then, you should have very little, if any, theme work in an a1.
Yeah.... Though with this map it could be pretty much any theme, and I would like to see what other people think I should do..... ::
Have we not had this exact same discussion before, Moonrat? You don't get other people to decide what they want to put in your map. There's no particular theme you "should" be using, only the theme you want to use.
What is up with the sudden spawn of arena maps
V2! I added stuff and changed the gamemode!
A lot of changes have gone down in V3! You can download it now!
A4! this is the first major update, as a fuck ass of things have been added!
The map's entirety is flat. Vary the heights which will add to some cover rather than everything having long sniper lines. I wish you good luck.
Fuck yeah, gameday!
Feedback things maybe
And some other things!
I'll see what I can do to improve this map.
I'm thinking about doing a major overhaul of the map so that it has a better design, not the corridor disease thing I seem to have going on
Cliffhill A6 has been receiving a massive redesign, the only thing that has stayed relatively untouched is the cliffs. The map now has a much more square shape, as well as a much much MUCH different design. It is a bit too similar to Harvest, so I am going to have to change that, but I can guarantee these things.
Higher Ceiling for Jumpers
Bigger cliffs for more environment kills
Small size so that the teams can reach the point easy
More combat spaces
More interesting point
And some other stuff, hope you children are excited!
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