ARENA Cliffhill

Discussion in 'Map Factory' started by Moonrat, Nov 23, 2014.

?

What theme should I use?

Poll closed Nov 28, 2014.
  1. Grass/Alpine (current)

    1 vote(s)
    11.1%
  2. Desert

    0 vote(s)
    0.0%
  3. Urban/City

    3 vote(s)
    33.3%
  4. Factory

    1 vote(s)
    11.1%
  5. Space/Moon

    1 vote(s)
    11.1%
  6. Mountains

    2 vote(s)
    22.2%
  7. Snow/Artic

    1 vote(s)
    11.1%
  8. Other (Specify below)

    0 vote(s)
    0.0%
  1. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    A basic Grass/Alpine map the I plan on making more interesting.
     
    Last edited: Nov 28, 2014
  2. Muddy

    aa Muddy Muddy

    Messages:
    2,396
    Positive Ratings:
    4,250
    "Cliffhill" sounds almost like an oxymoron.
     
  3. Ynders

    aa Ynders absolutely gormful

    Messages:
    406
    Positive Ratings:
    534
    I wouldn't put the theme to a vote. You should choose a theme that you like or haven't used yet, and even then, you should have very little, if any, theme work in an a1.
     
  4. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    Yeah.... Though with this map it could be pretty much any theme, and I would like to see what other people think I should do..... ::p:
     
  5. Muddy

    aa Muddy Muddy

    Messages:
    2,396
    Positive Ratings:
    4,250
    Have we not had this exact same discussion before, Moonrat? You don't get other people to decide what they want to put in your map. There's no particular theme you "should" be using, only the theme you want to use.
     
    • Thanks Thanks x 1
  6. Bunbun

    aa Bunbun Gay sex slave

    Messages:
    403
    Positive Ratings:
    570
    What is up with the sudden spawn of arena maps
     
    • Thanks Thanks x 1
  7. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    V2! I added stuff and changed the gamemode!
     
  8. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    A lot of changes have gone down in V3! You can download it now!
     
  9. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    A4! this is the first major update, as a fuck ass of things have been added!
     
  10. Inqwel

    Inqwel L6: Sharp Member

    Messages:
    308
    Positive Ratings:
    61
    The map's entirety is flat. Vary the heights which will add to some cover rather than everything having long sniper lines. I wish you good luck.
     
  11. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    Fuck yeah, gameday!

    Feedback things maybe

    Sightlines
    Flat map
    Dark
    Sightlines
    Spawn Doors
    Sightlines

    And some other things!

    I'll see what I can do to improve this map.
     
  12. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    I'm thinking about doing a major overhaul of the map so that it has a better design, not the corridor disease thing I seem to have going on
     
  13. Moonrat

    aa Moonrat The end of an era

    Messages:
    898
    Positive Ratings:
    533
    Cliffhill A6 has been receiving a massive redesign, the only thing that has stayed relatively untouched is the cliffs. The map now has a much more square shape, as well as a much much MUCH different design. It is a bit too similar to Harvest, so I am going to have to change that, but I can guarantee these things.

    Higher Ceiling for Jumpers
    Bigger cliffs for more environment kills
    Small size so that the teams can reach the point easy
    Smaller sightlines
    More combat spaces
    Height variation
    More interesting point
    Better spawns

    And some other stuff, hope you children are excited!