- Feb 14, 2008
Inspired by Doublecross, Hightower and Viaduct, Chasm is a fun and fast-paced KotH map with a night theme. A deep chasm cuts through to the control point - don't get blasted into the depths!
A2 (09/06/11) - Replaced crate jumping portions with ramps - Fixed some mis-rotated railings - Added a route across the chasm - Downgraded health packs in the chasm houses to small - Added medium health pack over chasm - Added an experimental crate pile in front of the point - Added medium health pack behind crate pile - Added some more lighting - Added a ramp in the middle spawn area exit
A3 (11/06/11) - Done some initial displacment and theming work - Replaced the chasm health pack with a full health pack - Removed the two small healths in the chasm houses - Moved the barricade and replaced with a more appropriate rock - Removed the medium health next to the control point - Experimental: removed crates on point - Added even more lighting - Opened up the chasm area significantly - Moved chasm crates to form a makeshift route to the point - Simplified the chasm-side spawn area link - Fixed another railing
The upper area at mid is OP; set up a sentry there and you own a point. Also, the main path up to the point is a bit dangerous. Also, it feels like runoff. I like it.
A4 (11/06/11) - Removed the medium ammos on the main route - Removed the medium ammos in the upper path - Improved collisions with the rocks around the map - Replaced the crate/corrugated ramp with stairs - Fixed getting stuck in some spots - Experimental: Added stairs to the point, and some cover for them - Experimental: Narrowed the upper area to help against sentries
A5 (14/06/11) - Completely remade the top section of the map * Replaced the angled building exit with two new exits * Moved the medium health and ammo to the new building * Added a new space in the place of the angled building * Simplified the route to the upper areas with a new set of stairs * Added a cubby hole with some medium ammo next to the middle - Further prepared the map for theming - Fixed blue health patches on red side
A6 (21/06/11) - Widened the chasm - Prepared thematic areas for detailing