Chasam (WIP)

Discussion in 'Map Factory' started by Danne, Jul 1, 2012.

  1. Danne

    Danne L1: Registered

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    Underworld (WIP)

    Hello! I am Danne. I am also a robot bent on destroying humanity! Here is my first map. I have been working on this map for about a week. It is nowhere near done. I am very new to mapping. So, I need some constructive criticism.

    Heres the mediafire link
    http://www.mediafire.com/?cl8bb6r11h3tpfu

    Screenshots:
    [​IMG]
    Weird teleporter glitch

    [​IMG]
    Room Before the chasam

    [​IMG]
    Ledge over the chasam. Oh, and mind the gap.

    [​IMG]
    Yep. That's a chasam

    [​IMG]
    Same thing on the other side
     
    Last edited: Jul 3, 2012
  2. LMFAO

    LMFAO Banned

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    This is better off in the Map Workshop section.
     
  3. Idolon

    aa Idolon the worst admin

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  4. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    [​IMG]

    On a serious note, allowing us to download from this site is usually a plus. The name Chasm is already taken, too.
     
  5. Wilson

    aa Wilson Burial by Sleep

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    Please use dropbox, or any other download site that is not mediafire.
     
  6. Danne

    Danne L1: Registered

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    Thank you mr. Admin for moving this. I'l transfer the file over to dropbox.
     
  7. tyler

    aa tyler snail prince, master of a ruined tower

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    Please, Mr. Admin was my father. Just call me Tyler.
     
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  8. LMFAO

    LMFAO Banned

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    I didn't notice. I probably saw it in Map Development.
     
  9. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    No problem.

    You can also now add screenshots and properly edit the release so the download button works.
     
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  10. Danne

    Danne L1: Registered

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    Done. The download link is fully operational!
     
  11. Danne

    Danne L1: Registered

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    I'l add screenshots when I can get steam to run (It's running off an external with a faulty cord. I have to get the cord to Juuuuuusssssstttttt the right angle for it to work)
     
  12. Danne

    Danne L1: Registered

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    Why is it more people replied when this was in the wrong place?
     
  13. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Because it was new at that point. We have a whole section that shows new posts.

    Also, no screenshots = no comments
     
  14. Danne

    Danne L1: Registered

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    Fair enough. I'l try and get it running in either SDK or in TF2 (Both of which are not working for me ATM)
     
  15. Danne

    Danne L1: Registered

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    Added screenshots.
     
  16. LMFAO

    LMFAO Banned

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    Looks nice. Few issues

    * The second screenshot shows a possible leak in your map. I'd suggest you to load your pointfile.
    * Lighting marks with an invisible source on the third screenshot is plain ugly. Try adding some possible torches and place the light entities on top of them.
    * The fourth screenshot which shows a hallway, it's looks too crowded and can be easily become a chokepoint. Try expanding it which gives more room to push.
     
  17. Danne

    Danne L1: Registered

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    1. Leak? Is that when you can see outside the bounds of the map?

    2. Ok. I'l see what I can do.

    3. In my playtest, that did end up happening. I'l also try fixing that up.

    Thanks!
     
  18. Pocket

    aa Pocket func_croc

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    Sort of, yeah. Go to Map > Load Pointfile to find the gap. And in the future, if you've made any changes involving brushes that touch the area outside the map, compile it with just VBSP at first and check the compile log for lines that say "**** leaked ****" before going on to do a full compile. Saves a lot of time and trouble.
     
  19. Danne

    Danne L1: Registered

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    Thanks for the tip!
     
  20. The_Virgo

    The_Virgo L1: Registered

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    It reminds me a little of the Timesplitters 2 map chasm ... or maybe I'm just a TS Fanboy.

    Either way, it's coming along nicely and, even though it is not finished, I do like the lighting of the chasm area. It's nice and bright while the rock walls around it disappear into darkness.

    Good luck! Can't wait to see how it progresses! :)