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KotH Cerise a14

it was a rocket

  1. Viemärirotta

    aa Viemärirotta sniffer

    Messages:
    1,003
    Positive Ratings:
    568
    Cerise - A13 Changelog

    -removed the door on RED spawn accessible for either team, because i'm tired and blind
    -clipped the space under the roofs of the spawn sheds to avoid players getting stuck there
    -added fencing to the new inner route and made it wider on the main side
    -removed asymmetric fence from RED route that i forgot lol
    -made BLU barrel stack on RED side appropriately colored
    -removed crate from the main path to open it a bit
    -shrinked the inner route and pushed it closer to the main wide path, making it impossible for a single sniper to cover the entirety of mid
    -improved lighting over dark areas for a temp solution before beta

    (no screenshots this time)

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  2. Viemärirotta

    aa Viemärirotta sniffer

    Messages:
    1,003
    Positive Ratings:
    568
    Cerise - A14 Changelog

    -fixed a small gap in the main connector buildings' exterior walls
    -lowered the fences on the inner cliff path
    -removed excess fencing on mid
    -altered the geometry of mid's deathpit cliff building
    -removed the extension of the connector building on mid as it lacked purpose
    -gave most of the geometry basic textures in preparation for beta (left out structure walls as they require finer detail anyways)
    -moved the props from the main route to the mid sheds
    -added a concrete base for the cap
    -added slight foliage to the top off-bound section
    -added a couple guide signs
    -added capture zone text by the cap

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