Raketa

KotH Raketa a24_fix

Viemärirotta

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Feb 5, 2016
1,013
590
Cerise - A13 Changelog

-removed the door on RED spawn accessible for either team, because i'm tired and blind
-clipped the space under the roofs of the spawn sheds to avoid players getting stuck there
-added fencing to the new inner route and made it wider on the main side
-removed asymmetric fence from RED route that i forgot lol
-made BLU barrel stack on RED side appropriately colored
-removed crate from the main path to open it a bit
-shrinked the inner route and pushed it closer to the main wide path, making it impossible for a single sniper to cover the entirety of mid
-improved lighting over dark areas for a temp solution before beta

(no screenshots this time)

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Viemärirotta

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Feb 5, 2016
1,013
590
Cerise - A14 Changelog

-fixed a small gap in the main connector buildings' exterior walls
-lowered the fences on the inner cliff path
-removed excess fencing on mid
-altered the geometry of mid's deathpit cliff building
-removed the extension of the connector building on mid as it lacked purpose
-gave most of the geometry basic textures in preparation for beta (left out structure walls as they require finer detail anyways)
-moved the props from the main route to the mid sheds
-added a concrete base for the cap
-added slight foliage to the top off-bound section
-added a couple guide signs
-added capture zone text by the cap

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Viemärirotta

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Feb 5, 2016
1,013
590
Cerise - A15 Changelog
-displacements!
-added autumn-themed stuff as decor in the map
-lowered the out-of-bounds scenery (instead of a sharp cliff, it looks more realistic now)
-replaced brushwork on left path with actual props
-replaced cave in mid with stairs on both sides leading to mid building
-switched old cap text to the localized one used on valve koth/arena maps
-widened the spawn points so that more of the spawn is utilized
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Viemärirotta

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Feb 5, 2016
1,013
590
Cerise - A16 Changelog
-fixed displacement leaks (visible nodraw), smoothed some displacements and changed alpha
-added proper textures
-fixed floating doorframes
-fixed some lighting
-made the spawnpoints more spread out (again)
-removed right exit from spawn
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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A17 Changelog
-renamed map from Cerise to Raketa (rocket in Russian, very original, I know)
-changed up the theme to be more industrial while staying still autumnal
-added Freyja's Soyuz rocket model in honor of the old rocket on first alphas
-fixed clipping on out of bounds fencing
-widened paths and removed some of them
-removed unnecessary height clip from rocks
-made connector buildings taller so that they're clearly out of bounds vs. the fence and rocks next to it
-removed basketball hoop
-disabled collision on objective signs
-turned medium pickups near cap to small ones
-made mid a bit more brighter
-added new medium pickups in connector
-added soundscapes
-switched up the frontline autumnal trees to some bigger ones made by Void
-removed owo
-removed funny pit scream :(

note: will have to see if this new name sticks, will also take new name ideas :D
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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A18 Changelog
-removed full medkit in mid and turned the small medkits to medium ones
-widened the large path so that the cliff matches the building's wall
-(hopefully) made it impossible to sticky from spawn to spawn
-moved the ramp-thing from spawn to mid
-added clearer out of bounds
-adjusted cliff path
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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A18b Changelog
-remade some geometry in lower mid, cause the a18 changes felt off
-tweaked pickups and brought back the full medkit on the cliff
-fixed weirdly lighted prop
-moved the trees in spawn and changed the terrain accordingly

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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A19 Changelog
-lowered the skybox a tad bit
-removed medkit on mid cliff
-fixed capture zone overlays
-fixed custom hud issue (i think?)
-rotated the mid huts 180 degrees and lowered them to make it harder to sentry nest there
-fixed tree collision
-fixed stair texturing
-extended cliff connector to make the area easier to push from
-reduced cap time to 2/3 (9s --> 6s)
-made the rocket bigger to increase cover
-clipped the rocket so that you can't stay on top of it
-made the mid exit angled so it doesn't have direct line of sight to the cap
-moved mid side ramp a little
-moved the rocket away from the cliff to block more sightline

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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A20 Changelog
-removed unnecessary detail in death pit
-clipped the sides of the death pit
-removed mid radar
-added a small healthkit by the cliff
-fixed lumpy displacement in mid
-widened the back of the point
-realigned stair textures on blu side of the map
-replaced rock005 with trees
-disabled shadows on scaled props
-tweaked spawn area decor
-patched up a small hole that you could see through all the way to enemy spawn
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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A21 Changelog
-fixed floating window and consequently wrong width geometry behind it
-realigned and remade some cliff geometry that the area isn't completely dominated by geometry that only jump classes can utilize
-beta soon?

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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A22 Changelog
-made the spawn terrain less flat
-removed autumnal trees from playable space
-narrowed cliffs
-clipped the roof of the middle exit and made it taller so it's obvious
-made the mid exit two-way so you aren't forced into one choke
-turned the mid portion of the cliff into a cave so you can't just fly everywhere
-added a wack powerline on top of the cliff so you can tell its out-of-bounds-raised water and disabled death pit force
-swapped some cliff textures to ones from sunshine
-made the water cleaner
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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A23 Changelog
-turned the full ammopack near cap to a medium one
-clipped a fence you shouldn't be able to get on
-opened up the point by removing fences, adjusted connector fences to not break sightlines
-cut up the connection between the connector paths and adjusted pickups
-fixed z-fighting
-shortened respawn time by 1 second for the attacking team and increased by 1 second for the defending team

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Viemärirotta

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Feb 5, 2016
1,013
590
Raketa - A24 Changelog
-doubled the health in the death pit (so it's a bit weaker than a medium health kit but more rewarding than before)
-fixed clipping on mid rocks
-changed blu roof textures to custom metal reskins
-retextured interior ceilings
-remade spawn and made the yard smaller

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