Ceilings

Pooluke41

L5: Dapper Member
Feb 24, 2010
203
30
I can't Decide on a Ceiling for a spytech ceiling in a blu base, Any Ideas?
 
Feb 18, 2009
640
629
take a look at valve maps, they have a simple texture with some brushes and simple props chucked around to look like supports etc and to break up the smooth surface. basically, keep it simple but just chuck stuff onto it. also, try to get some shadows up there, that way people are less likely to look at it ;)
 

GLaDOS

L1: Registered
Nov 26, 2009
28
9
Spytech bases are usually below ground level, maybe you could add a displacement ceiling with a rock texture?
 

Pooluke41

L5: Dapper Member
Feb 24, 2010
203
30
take a look at valve maps, they have a simple texture with some brushes and simple props chucked around to look like supports etc and to break up the smooth surface. basically, keep it simple but just chuck stuff onto it. also, try to get some shadows up there, that way people are less likely to look at it ;)

Well I mean more along the lines of, a Nice clean looking building with spytech textures but not the equipment. Like Hydro or well?