Discussion in 'Mapping Questions & Discussion' started by Pooluke41, Feb 27, 2010.
I can't Decide on a Ceiling for a spytech ceiling in a blu base, Any Ideas?
take a look at valve maps, they have a simple texture with some brushes and simple props chucked around to look like supports etc and to break up the smooth surface. basically, keep it simple but just chuck stuff onto it. also, try to get some shadows up there, that way people are less likely to look at it
Spytech bases are usually below ground level, maybe you could add a displacement ceiling with a rock texture?
Well I mean more along the lines of, a Nice clean looking building with spytech textures but not the equipment. Like Hydro or well?
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