KotH Caverns a4

Red and Blu fight in a ravine or something, I dunno.

  1. Funboringness

    Funboringness L1: Registered

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    Caverns - Red and Blu fight over underground territory.

    This is one of my faster map creations. This took four days to create the first alpha version, with the second taking 6 days, as the middle area was reworked.
     
    Last edited: Nov 20, 2016
  2. Funboringness

    Funboringness L1: Registered

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  3. RodionJenga

    RodionJenga L5: Dapper Member

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    1) Where are the caverns?
    2) People will complain about so much orange, better to use the grey reflectivity textures
    3) 96 cubemaps is waaay more than you need for an alpha map. You could probably get away with less than 5, even.
     
  4. Funboringness

    Funboringness L1: Registered

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    Answers: 1) The first alpha made a tad more sense, and I am planning to change the name later on.
    2) OK...? I will change them sooner or later.
    3) I can just remove them, i made a visgroup for them.
    I will be answering most questions for this map, other than ones requesting area to be added in-map, for example, another room, unnecessary from the map.
     
  5. Sergis

    aa Sergis L666: ])oo]v[

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    [​IMG]
    PLS NO BURN MY EYE AND NO BURN THE OTHER EYE TOO

    your hdr is too hdry

    a red scout covered in jarate blends in with the floor near perfectly
     
  6. n8five484

    n8five484 L2: Junior Member

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    Please for the love of god, add defenses to the control point.
     
  7. Funboringness

    Funboringness L1: Registered

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    I'm trying to fix the HDR problem, by expirimenting with env_tonemap_controller. I have indoor areas down, but the outdoors... Man.
    IMAGES
    [​IMG] [​IMG]
     
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  8. n8five484

    n8five484 L2: Junior Member

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    MY EYES THEY BURN
     
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  9. Funboringness

    Funboringness L1: Registered

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    -took complaints from users and fixed lighting by making it look pretty much the same on LDR and HDR
    -added cover to Control Point
    -moved the spawn room back a bit in the underground area
    -made the spawn room a tad bigger
    -created an inaccessible area to make it look like a pit in the ground
    -made the ramp rooms bigger

    Read the rest of this update entry...
     
  10. n8five484

    n8five484 L2: Junior Member

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    Looks good. Might wanna update your old pics.
     
  11. Asd417

    aa Asd417 L1: Registered

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    You might wanna change all the orange textures to something else before you test it on a gameday cus it really really hurts my eyes.
     
  12. Funboringness

    Funboringness L1: Registered

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