Cavendish Canyon - we have three bridges instead of one. a rather small CTF map, with a large mid area. it's been a long time since i mapped, so mind the rust.
took a while, still plenty to fix. Change log: +Cover to main bridge. +Cover to back bridge. +Moved Intel. +Spawns are now connected. +Moved Trains. +Killer Banana. +Numerous changes to mid. +Adjusted windows -Blocked numerous sight-lines. -Broke Dam bridge. -Blocked building in a few bushes. -Lowered play-clip over whole map. Read the rest of this update entry...
alright, here's the run down of what i could remember changing. +elevated back end of map and spawns. +widened windows. +revamped intel area. +widened general play area. +new one way exit area. +small ammo now medium. +more banana's (not deadly.) +adjusted dam for new map size. +adjusted shadows. +adjusted roof supports for train tunnel. +battlement windows are no longer a one way drop. -blocked under side of back end bridge. -removed a few sight-lines. Read the rest of this update entry...