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Castle Fragsmore

Discussion in 'Map Factory' started by Wall of Sleep, Jun 11, 2010.

  1. Wall of Sleep

    Wall of Sleep L1: Registered

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    I added a couple of pictures of the reworked textures...

    I used the same mortar for both and tinted the brick to the team color.

    Do the new texures work for you guys?
     
    Last edited: Jun 12, 2010
  2. The Political Gamer

    aa The Political Gamer

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    The brick textures burn my eyes.
     
  3. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

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    The brick textures. They burn.

    Interesting map though.
     
  4. Wall of Sleep

    Wall of Sleep L1: Registered

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    They look fine on my monitor, you think they just need to be desaturated a bit?
     
  5. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

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    No they just look ugly, I'm sorry.
     
  6. Keonyn

    Keonyn L2: Junior Member

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    I think it looks interesting, and very unique. It's not a drab concrete structure, which is a nice change. The overpowering nature of them gives it a fantasy appearance, which works with the setting in my opinion.

    Desaturation might help a little though, and give them less of a neon appearance.
     
  7. nik

    nik L12: Fabulous Member

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    Increase the texture scale perhaps, and make them less intense.

    Or alternatively use something that WON'T EXPLODE MY RETINAS
     
  8. Prestige

    aa Prestige im not gay anymore

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    yes please change/edit this brick texture. its nothing diff. with your comp, its just a bad looking texture.

    doesnt look over scaled like castle4. good sign.
     
  9. Dr Forrester

    Dr Forrester L2: Junior Member

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    I think the major problem of the brick textures is that they are too bright and colorful. I'd make them with a "natural" colored mortar, then slightly tint the brick color towards the appropriate team color. If you feel that this is not enough color, hanging some kind of team colored banners from the windows, etc. could add a nice splash of the deeper color you would like. The roof tiles look excellent.

    Just my 2¢...
     
  10. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    I Love it and hate it at the same time!

    TF2 Style, it doesn't work so much. But the whole fantasizeicle(i'm making up words now) side of it makes it looks awesome. :/

    I'd desaturate them by about 35%-50% and increase the texture size from .25 to .45-.50 and it should look much better. =)
     
  11. Fredrik

    Fredrik L6: Sharp Member

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    It seems like a cool idea. You should change those brick textures though.
     
  12. DjD

    DjD L5: Dapper Member

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    I like the concept of 2 opposing "forts" ( ;) ) as a ctf map alot, and this medieval style seems to work out quite well for it.

    And btw, replace those electronical lamps with torches.