Carme

PL Carme S1A2

Startacker!

WANT ME TO BE REAL? MAKE ME.
aa
Jun 15, 2013
647
1,197
Carme - Autumnal Payload Map

Currently only Stage 1.

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Credits

Autumn Content Pack - Berry https://tf2maps.net/downloads/autumnal-content-pack-v1-05-aug-3rd-2017.4312/
OwO Pack - Berry https://tf2maps.net/downloads/berrys-owo-pack-1000th-post-fun.6974/
 

Startacker!

WANT ME TO BE REAL? MAKE ME.
aa
Jun 15, 2013
647
1,197
Super Hey Ya

  • Shifted what I called the "balcony hold" to no longer see into two spawns, door is now connected to the side hold
  • ^ That room has been extended, crates thrown in to split combat a bit
  • Replaced the wooden stairs leading from the side route out of A replaced with a platform
  • Made the room leading to the window room slightly larger, also made window room extend out more
  • Warehouse large medkit reduced to medium
  • Fences on the ramp to B brought away a bit to allow players to use the cart as cover, also tossed in some crates
  • Gave Red a platform by B
Overall some adjustments with a routing change. I'll be looking at routing and layout changes, notably with B, in order to improve gameplay and make combat a bit more interesting.

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