Cap Point Unlocking

Discussion in 'Mapping Questions & Discussion' started by Peligrino, Aug 8, 2010.

  1. Peligrino

    Peligrino L1: Registered

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    So I've got the cap points nice and dandy, but whenever I compile, the middle point in my 5cp map is always locked. How should I set up the points so that they work like Granary/Badlands in terms of unlocking?
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    It should work if the indexes are in order, but you can just use the "previous required point" settings to specify which comes before which.
     
  3. Peligrino

    Peligrino L1: Registered

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    Fixed! Forgot to link the trigger boxes to the areas they were meant to capture -_-