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Can't play tr_walkway_r2 for some reason

Discussion in 'Off Topic' started by EtherBunny, Oct 18, 2010.

  1. EtherBunny

    EtherBunny L1: Registered

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    When I try to, I get this message popping up in my consol window:

    SoundEmitter: adding map sound overrides from maps\tr_walkway_rc2_level_sounds.txt [2 total, 2 replacements, 0 duplicated replacements]
    Warning: Table modelprecache is full, can't add sprites/lgtning.vmt
    exec: couldn't exec listenserver.cfg
    exec: couldn't exec tr_walkway_rc2.cfg

    Host_Error: CVEngineServer::precacheModel: 'sprites/lgtning.vmt' overflow, too many models


    What does it mean, and how do I fix it? Any help would be greatly appreciated.
     
  2. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    If you actually searched for the thread, you'd know that the mann-conomy update broke the map. - Too many props and such. They are working on a fix, you just have to be patient.
     
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  3. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    r1 works though if you NEED to shoot some bots.
     
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