Can't get a prop intel briefcase into my map...

Discussion in 'Mapping Questions & Discussion' started by Forthex, Aug 25, 2008.

  1. Forthex

    Forthex L2: Junior Member

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    I'm a complete noob and just started mapping about a week ago, and I don't know what I'm doing wrong. I want to put in two blue intel briefcases in my map as props. When I compile the map and run it, they're not there. I've searched the forums, and I'm sure this has come up before, but, please, throw me a bone.

    To give you some context, they're in an inaccessible but visible area in the red team's base. Here's what it looks like in hammer:

    [​IMG]

    I'd really like to get these in to give blue the iceburn they deserve :D .


    BTW, my preferred resolution for playing is 1280x1024, but when I compile my map, it goes to 1024x768 and it looks horrible in comparison. Is there anything I can do?
     
  2. Nineaxis

    aa Nineaxis Quack Doctor

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    change your video settings when you run tf2 through hammer ;)
     
  3. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    They probably can't be compiled as static props. Try prop_dynamic and see where that gets you.
     
  4. FaTony

    FaTony Banned

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  5. Forthex

    Forthex L2: Junior Member

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    thanks, making them prop_dynamic_override worked.

    oh, and I figured out adding "-w 1280 -h 1024" to the additional game parameters box made tf2 run at my preferred resolution.