Can't disable func_respawnroom

Ozi

L1: Registered
Jan 8, 2010
34
1
Ok, I have a place, respawn, which must be disable in the middle of round. Of course I made outputs with disable this respawnroom, but after trigger this output, respawn still works and I can change class without dying. Is there something else what I can do? removing brush or oder things which stop this respawnroom?


Btw. There is output for this entity "toggle", but I have no idea what that do.
 
Last edited:

Crash

func_nerd
aa
Mar 1, 2010
3,315
5,499
Disable the spawn points as well.

No matter what (as far as I know) disabling it still allows you to change classes without dying.

Are you just doing it for a forward spawn? Just disable the earlier points and enable the forward spawn points. Don 't worry about the room entity itself.
 

Ozi

L1: Registered
Jan 8, 2010
34
1
The problem is, spawnroom after capture point 1 will alternative way to point 2, doors will be open, so I can't allow to any team change class without dying there.