Canada RC1

By StickZer0

  1. StickZer0

    aa StickZer0 💙💙💃💙💙

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    [​IMG]

    New pictures as of 12th July!.
    Release Candidate 1 has been released on 12th July!
    Clicking on pictures will give you a high-res version

    Hello, I'm StickZer0 and I bring you my latest map - KotH_Canada!

    Canada is a King of the Hill map set in (you guessed it) snowy Canada! Gameplay is centered around a central capture point, with multiple routes, all leading to the center. Many of the rooves are accessible, and while it is easier for scouts and soldiers, other classes can all take different, but slightly longer routes up to the top.

    The gameplay is based on fast action and a constant change in control of the capture point. The capture time has been considerably reduced compared to a normal KotH map, so when you see your point is being capped by a single person, you have 14 seconds to haul ass and get to the cap and defend what is rightfully yours. Similarly, if the enemy has set up camp, one push can get you straight to the cap and turn the game on its head.

    You can see a flythrough video of the map here.

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    Side passages give classes such as sniper and engineer places to set up and hold out once the cap has been taken.

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    Known issues:
    • Slightly buggy door at each side of mid

    Shoutouts and Thanks:
    • J4CK8, Beanz and Torpedo Pengwin, for constant feedback and help.
    • Anyone i've stumbled across in the TF2Maps.net chat, you've taught me loads.
    • -TECU- and Bacon Sandvich for giving me a place to get my map tested easily.
    • Acumen for the snowy roof models

    I would like any feedback you have to offer about this map, as I'm sure all of it will be valuable.

    Thanks in advance!

    -StickZer0
     
    Last edited: May 10, 2011
  2. eerieone

    aa eerieone

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    hm, now i´m considering to build a KotH_Shrimp_fried_Rice
    (might be understandable only by HIMYM fanboys)
     
  3. StickZer0

    aa StickZer0 💙💙💃💙💙

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    I like that show, but I kinda drift in and out and as such don't get it. But any reason why? :p
     
  4. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    I relise this is an early version but ight look more interesting with displacements and less blocky.
     
  5. Randdalf

    aa Randdalf

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    More interesting implies detail, alphas are not detailed.
     
  6. eerieone

    aa eerieone

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    [ame="http://www.youtube.com/watch?v=zuiikK-XJ0Q"]YouTube- HIMYM Social Experiment[/ame]

    on a less off-topic note:
    i´m always doubltful that trees in the playingfield are good for the gameplay,
    they might work as islands to block visibility, but not scattered throughout the whole map
     
    • Thanks Thanks x 1
  7. Gamecubic

    Gamecubic L1: Registered

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    To accurately represent snowy Canada, it needs MOAR snow and more cold (trigger_hurt. Everywhere.).
     
  8. dr_digital2

    dr_digital2 L1: Registered

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    There isn't enough beavers
     
  9. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Can i just say a trigger hurt every where would be a terrible idea unless it was by a tiney amount eg. 0.05
     
  10. Owlruler

    Owlruler L12: Fabulous Member

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    No it wouldn't!
    You positively NEED a trigger hurt over the entire map with a damage set to 1000. Oh, and don't forget to block the spawns in since it's winter and the players should be snowed in :D
     
    • Thanks Thanks x 1
  11. Mexican Apple Thief

    Mexican Apple Thief L3: Junior Member<br>LEAD FARMER

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    :mellow:

    Also, it needs mountie hats, on everything.
     
  12. absurdistof

    aa absurdistof

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    Maple syrup should come from trees and stick people in place :mellow:
     
  13. StickZer0

    aa StickZer0 💙💙💃💙💙

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    Good to see all the srsbzness positive feedback, i'll take into account the lack of beavers. :p

    Any other real comments about the map yet?
     
  14. Icarus

    aa Icarus

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    Where are the igloos?
     
  15. Repel

    Repel L1: Registered

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    Its Canada not the North Pole. :mellow:
     
  16. eerieone

    aa eerieone

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    Potaiiito, Potaaahto
     
  17. StickZer0

    aa StickZer0 💙💙💃💙💙

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    -Updated to A5, addressing a few issues regarding bugs, and reworking the side passages to be more useful-
     
  18. Westerhound

    Westerhound L5: Dapper Member

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    Well said
     
  19. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    I'd be interested in beavers :E

    Also i like the maple skyrup tree idea maybe make it like the pumpkins on koth_harvest_event only the tree's dont actually get destroyed and they give off a maple skyrup particle.

    Good may ey
     
  20. Lancey

    aa Lancey Currently On: ?????

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    I still don't get what this map is aboot. Also you spelled eh wrong there.