CTF Caboose

Discussion in 'Map Factory' started by Idolon, May 18, 2012.

  1. Idolon

    aa Idolon the worst admin

    Messages:
    1,506
    Positive Ratings:
    4,329
    A mysterious briefcase has appeared in the middle of the train yard, containing <bad things>! Naturally, RED and BLU, being the kind generous folk they are, try to give it to one another.

    Caboose is a Football CTF/Invade style map, where a middle neutral flag is to be delivered to the enemy's base. This is in favor of less stalemate-y gameplay.

    Thanks to Psy for making an excellent map to model off of, and the people behind The Construction Pack for their stairs. You're all awesome.
     
    Last edited: Jun 15, 2012
  2. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

    Messages:
    1,477
    Positive Ratings:
    1,367
  3. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
    5,032
    Positive Ratings:
    3,979
  4. colacan

    colacan L5: Dapper Member

    Messages:
    235
    Positive Ratings:
    66
    I think it's because he said the teams try to upload it to each others web servers. Makes sense that they are in the enemy base.
     
  5. Bereth

    Bereth L3: Member

    Messages:
    127
    Positive Ratings:
    78
    Those steps in the third screenshot look really steep. Just because someone can scale something doesn't mean that's the height it should be.
     
  6. Headhunter09

    Headhunter09 L1: Registered

    Messages:
    47
    Positive Ratings:
    6
    It would make more sense if the briefcase was full of viruses.
     
  7. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    820
    Maybe it is; you need a pretty powerful microscope to see viruses.
     
  8. Headhunter09

    Headhunter09 L1: Registered

    Messages:
    47
    Positive Ratings:
    6
    The papers falling out of the briefcase are actually hand-copied DLL files... probably with illuminated letters and gold embroidery.
     
    • Funny Funny x 1
  9. Wati_Feir

    Wati_Feir L1: Registered

    Messages:
    4
    Positive Ratings:
    1
    In Scotland those steps would be considered a horizontal platform, lad.
     
  10. Idolon

    aa Idolon the worst admin

    Messages:
    1,506
    Positive Ratings:
    4,329
    During the playtesting last night, a lot of people had trouble figuring out the flow of the map. Additionally, the bases were far too difficult to maneuver in, had too many turns, and were overall just cramped. Changes to expect for A2:

    -Redesigned bases! Having looked at other invade maps, the plan is to make a central path with multiple flanks (tbh I don't know why I didn't do this in the first place). Also bigger rooms! I'll just be throwing out the old design altogether.
    -Dimensions changes in mid.
    -Flag now sits on a platform with multiple paths leading up to it.
    Here's a picture of what I have so far:
    [​IMG]
     
  11. Idolon

    aa Idolon the worst admin

    Messages:
    1,506
    Positive Ratings:
    4,329
    Alright, so because Frozen accidentally everything, discussion/changelogs on this map got lost. Not to worry though, we're going to get right back on track with Alpha 9. Only one change this time around:

    -Whenever flag returns to center, it will stay disabled for 10 seconds.

    Caboose will probably enter beta soon.
     
  12. yikitama

    yikitama L1: Registered

    Messages:
    19
    Positive Ratings:
    3
    Seems like a good idea for a gametype. i can really see it working in Tf2. good luck!
     
  13. Pocket

    aa Pocket func_croc

    Messages:
    4,489
    Positive Ratings:
    2,217
    I find it funny how many people were confused by this map. Football-style CTF maps were all the rage a few years ago. At least on the servers I played on.
     
  14. Idolon

    aa Idolon the worst admin

    Messages:
    1,506
    Positive Ratings:
    4,329
    So, this map is getting an overhaul, ground-up remaking of all the brushwork. Not to worry, though! The core design of Caboose will be the same as you've always known. The reason for this is that, having more experience in making TF2 maps, redoing the dimensions of every path is probably a good idea. That, and the original brushwork sucks and had no implied theme.

    I am, however, remaking one part of the map that I never quite liked: the mid. It always felt a bit cramped, and the platform didn't make much sense in terms of detailing. Now, the mid is a multi-layered bridge that essentially functions the same, yet flows better. Here's a picture, with equivalent routes shown in the same colors:
    [​IMG]
    The rest of the map will stay essentially the same, except I may change the spawns to make them less campable.
     
    • Thanks Thanks x 1
  15. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    820
    That looks pretty bitchin, actually.