c3f

Discussion in 'Orphaned Maps Repository' started by Sergis, Mar 28, 2012.

  1. Sergis

    aa Sergis L666: ])oo]v[

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    the result of 4 hour quickmapping when i should have been detailing stroika instead.

    I'm orphaning the map, if anyone wants to do something with it, here's the vmf:
    https://dl.dropbox.com/u/9180221/TF2/ctf_c3f_a1.vmf
    Archived vmf: https://dl.dropbox.com/u/9180221/TF2/ctf_c3f_a1.rar

    Just noticed there are some rules to orphaning so here goes:

    Map is [Open][Alpha] (tested once, wasnt too bad). I originally intended just to make a csf map (and then fix stuff in post #9). I of course want partial credit.
     
    Last edited: Nov 4, 2012
  2. Tekku

    aa Tekku

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    yet another doom map
     
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  3. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    map has a giant person and a disco ball.
    It wins all.
     
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  4. xzzy

    aa xzzy

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    I dig the overlays in the second screenshot. It's like the guy hired to put up the signs couldn't decide if it was point B or C.
     
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  5. Prestige

    aa Prestige im not gay anymore

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    i think intels on hills is good idea

    and A being pretty open is good idea as it makes it easier to defend (i think) because of the lack of Loss of Sight - harder to escape with the intel. B has shorter lines of sight (harder to defend), and C is right next to a ledge which makes a wicked escape route (hardest to defend). nice job.

    but ya ill wait to play it
     
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    Last edited: Mar 28, 2012
  6. Bereth

    Bereth L3: Member

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    A looks better than on Depression.
     
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  7. Prestige

    aa Prestige im not gay anymore

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    whole map is better than depression, no doubt
     
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  8. Sergis

    aa Sergis L666: ])oo]v[

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    we'll see if you'll still think that after you play it
     
  9. Prestige

    aa Prestige im not gay anymore

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    this is a great map but remove the damn hill at C and maybe A. in fact, they make the intels hella easy to cap. maybe make the top of the hills even bigger or the sides less steep or try a different size, etc...
     
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  10. Sergis

    aa Sergis L666: ])oo]v[

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    no this map sucks the hills are too high the mid is too minisentryable the C is too far the hallways are messy sorry for posting this map im not touching it ever again
     
  11. Sergis

    aa Sergis L666: ])oo]v[

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