CP Buttress

Discussion in 'Map Factory' started by Ptimz, Aug 24, 2011.

  1. Ptimz

    Ptimz L2: Junior Member

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    This is my first attempt at any sort of map. It is a 5 cp push, eventually granary theme, with emphasis on distinct height levels and sacrificing height to get onto the point.


    Any feedback would be greatly appreciated.
     
    Last edited: Sep 10, 2011
  2. Sergis

    aa Sergis L666: ])oo]v[

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    looks promising

    i see quite a few height differences over 384 units high tho, those are generally unfun for the players below
     
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  3. Ptimz

    Ptimz L2: Junior Member

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    Alpha 2 released!

    Retooled the entirety of last.
    Put cubemaps in but can't build them?
     
    Last edited: Sep 11, 2011
  4. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    I noticed many of your CP locations have many many entrances and exits/pathways. Bare in mind this will confuse players and take them a long time to learn which path goes where and has what advantages.
     
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