burning_torch - where'd it come from?

Discussion in 'Mapping Questions & Discussion' started by Pocket, Sep 12, 2011.

  1. Pocket

    aa Pocket func_croc

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    I did some digging and discovered that burning_torch was around for over a year before it appeared in the Medieval Update, and that some people incorrectly thought it was used in Egypt. So... where did it come from? Was it just an effect that came with the game but was never used for anything? To this day, I don't think any official maps use it.

    Similar question about candle_light1, which didn't seem to get any use until Mann Manor even though there was a candle_light2 in Harvest Event.
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Without knowing what either looked like, I checked props_2fort/lantern001.mdl with N++ and it is indeed the use for candle_light1. I suspect the torch may be similarly used through another piece of content rather than by itself, though I cannot think of anything offhand.
     
  3. soylent robot

    soylent robot L7: Fancy Member

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    cp_eygpt is full of torches, right?
     
  4. Sergis

    aa Sergis L666: ])oo]v[

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    they use huntsman fire, not burning_torch
    or just smoke with no fire, dont really remember
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Huntsman smoke and then i think something like env_fire. I froget it exactly.
     
  6. Pocket

    aa Pocket func_croc

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    Egypt is an env_smokestack colored orangish, and the Huntsman is flaming_arrow.

    EDIT: Oh, and I had no idea you could embed a particle emitter into a model; that's neat.
     
  7. Xi.Cynx

    aa Xi.Cynx Former Alias: †Blade†

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    I used the burning_torch in my egypt map when I first started making it. Reason for this was because I found it quite silly that there was smoke coming from a torch holder but no fire at all yet people received burn damage from it. If you want you can load my map up and decompile it to see how it looks when setup properly.

    http://forums.tf2maps.net/showthread.php?t=13390
     
  8. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    The torch is a particle shooter entity - I used them recently all over my map.

    I'm currently at work - but if you need to I can post the set up when I get home - might be later (going to the movies!) though.
     
  9. Sergis

    aa Sergis L666: ])oo]v[

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    whats there to setup that much

    an infoparticlesystem, light, sprite and maybe a triggerhurt
     
  10. Pocket

    aa Pocket func_croc

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    By the way, if anyone was wondering why I was asking about this, I was in the process of rewriting the "Creating Fire in TF2" article on the dev wiki. This is the new version. I ended up saying that the entity has never been officially used by Valve. If anyone can figure out that I'm wrong, they're welcome to edit the article.
     
  11. EArkham

    aa EArkham Necromancer

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    You see, when a mommy burning_torch and a daddy burning_torch love each other very very much...