CP Burghausen (3-Stage Medieval Mode) RC1 (Reupload)

Made by Gagdet

  1. Gadget

    aa Gadget

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    A medieval mode attack/defend map with 3 stages. This Beta 2 is pretty much the release candidate but I'd like to get your feedback before I make a final version.

    The download comes with a navigation mesh for bots but they are not really smart in medival mode.

    The map is now also available on the TF2 workshop so please leave a vote for it: Vote for Burghausen.

    Here's a download for the Halloween version.
     
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    Last edited: Jun 8, 2015
  2. sevin

    aa sevin

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    I love the visuals so far, sign it up for a game day so we can test out your layout!
     
  3. shadowslasher11

    aa shadowslasher11

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    Really cool map overall, like the idea of a 3 stage Medival mode map.

    But I feel as though the last point should be more of a grand area rather than a corner of the map which will probably go under a castle hallway or, something.

    Other than that really cool map, like to see this when it's finished.
     
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  4. Gadget

    aa Gadget

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    Thats's what I'm thinking, too. If more people confirm it, I'm going to redo stage 3.

    Also submitted it to EU gameday for testing.
     
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  5. woodx

    woodx L1: Registered

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    First point area is great, has nice layout and looks good.
    Also, i like blu spawn.
    It's hard to say something about other areas, because they are not connected.
     
  6. Gadget

    aa Gadget

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    Thanks for taking a look. You might wanna capture the control point to advance to the next stage ;) (alternativly use noclip in the console)

    Also arrow ignite triggers are broken in this version - that's already fixed for the next release.
     
  7. Gadget

    aa Gadget

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    Updated to Alpha 2 with a brand new 3rd stage and various improvements on the first two.
     
  8. takk¥u

    takk¥u L2: Junior Member

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  9. Gadget

    aa Gadget

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    Updated to Alpha 5 now with a brand new 3rd stage layout.
     
    Last edited: Aug 31, 2014
  10. Gadget

    aa Gadget

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    More detailing work done on stage 1:

    [​IMG]
    (animated gif)
     
  11. takk¥u

    takk¥u L2: Junior Member

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  12. Gadget

    aa Gadget

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    Changed the lighting to night because I was planning to make a halloween version anyway. There will probably be two versions when it's done.

    [​IMG]
     
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  13. puxorb

    aa puxorb

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    This is absolutely beautiful, I can't wait to play it!
     
  14. HQDefault

    HQDefault L12: Fabulous Member

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    Do a nightfall skybox, for the non-haloween version.
     
  15. JaCuS

    JaCuS L1: Registered

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    Still waiting for this great map. (like rest of us medieval enthusiasts:D)
     
  16. Gadget

    aa Gadget

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    Updated to Alpha 6. Exteriors on stage 1 and 2 are mostly detailed now. I'm still not totally satisfied with the layout of stage 3, though.

    Known bugs in this version:

    - I forgot to remove a clip brush near control point B
     
  17. HQDefault

    HQDefault L12: Fabulous Member

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    I like stage 3
     
  18. Gadget

    aa Gadget

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    Just updated to beta 1 with a first art pass mostly completed.
     
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  19. HQDefault

    HQDefault L12: Fabulous Member

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    I'd just like to quickly point out:
    MY GOD THIS MAP IS GORGEOUS
     
  20. Pawlakov

    Pawlakov L4: Comfortable Member

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    [​IMG]
    Your detailing is just... WONDERFUL