buildcubemaps doesn't work for me

Discussion in 'Mapping Questions & Discussion' started by echeese, May 21, 2013.

  1. echeese

    echeese L1: Registered

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    Ever since the SteamPipe update, the tools have been all wonky for me. I have no idea of how I fixed the visible clip brushes or the missing material problems, but now when I buildcubemaps, the cubemaps turn out black. Yeah, I disabled mat_specular, and switched maps and reloaded all materials. They are the skybox by default, but after running buildcubemaps, they are just black. I verified this by extracting the VTFs from the BSP and every single one of them is a 32x32 black square (with 6 faces that are also black)

    Any idea of how to fix this>
     
  2. blablubde

    blablubde L1: Registered

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    i've now finally made it to the next version of my map, but im having the exact same problem as the thread creator.
    the last time i had created a "final" map version was before the steampipe update. so i suspect this to be the problem.
     
  3. blablubde

    blablubde L1: Registered

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    does no one have an idea?
    i just can't find the error. i've taken a look inside the bsp, and guess what, there are cubemap files, but they are all black. not like in other maps where you can see a "real" image.
     
  4. ics

    aa ics http://ics-base.net

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    What resolution do you have on your monitor? If it's too low, might cause an issue like that.
     
  5. blablubde

    blablubde L1: Registered

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    it's been working all the time.
    its 1920x1080, so, pretty much standard.
     
  6. blablubde

    blablubde L1: Registered

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    i've managed to fix it.

    all i did was delete the already built in cubemaps in the bsp and then it would let me create and save new ones.