Ever since the SteamPipe update, the tools have been all wonky for me. I have no idea of how I fixed the visible clip brushes or the missing material problems, but now when I buildcubemaps, the cubemaps turn out black. Yeah, I disabled mat_specular, and switched maps and reloaded all materials. They are the skybox by default, but after running buildcubemaps, they are just black. I verified this by extracting the VTFs from the BSP and every single one of them is a 32x32 black square (with 6 faces that are also black)
Any idea of how to fix this>
Any idea of how to fix this>