- Mar 24, 2009
- 55
- 1
Do you need to be able to run DX9 to buildcubemaps?....
It's basically the last thing i need to do to finish my map and when I run it my map crashes. I created a quick small room test map to see if it was the command causing me to crash when doing buildcubemaps and not a problem with the map.... it still caused my TF2 to crash....
Unfortunately I cannot run in Dx9 so hopefully that's not the problem :x
I'm using the default cubemap size and in something like a 12xx x 780 resolution.
It's basically the last thing i need to do to finish my map and when I run it my map crashes. I created a quick small room test map to see if it was the command causing me to crash when doing buildcubemaps and not a problem with the map.... it still caused my TF2 to crash....
Unfortunately I cannot run in Dx9 so hopefully that's not the problem :x
I'm using the default cubemap size and in something like a 12xx x 780 resolution.
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