Brush with no collision

Discussion in 'Mapping Questions & Discussion' started by MechaBowser, Mar 14, 2010.

  1. MechaBowser

    MechaBowser L1: Registered

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    Hi. I'm rather new to tf2 mapping.

    How would I go about making a brush visible yet not affect collision? I'm trying to make a beam of light and it looks alright, but the player can't enter it :(

    any help appreciated!
     
  2. honeymustard

    honeymustard L9: Fashionable Member

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    Change it to func_illusionary ?
     
  3. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Or a func_wall set to not solid.
     
  4. MechaBowser

    MechaBowser L1: Registered

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    thanks, that worked!