Brush Geometry - HOW??

Discussion in 'Mapping Questions & Discussion' started by Galago, Nov 18, 2008.

  1. Galago

    Galago L2: Junior Member

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    A key aspect of many maps is unique brush geometry. I'm not talking about displacements, but for example a ROOF. How would I go about doing that? I think it uses vertex editing, but I'm unfamiliar with the basics. Any good tutorials/quick explanation?
     
  2. Dox

    Dox L8: Fancy Shmancy Member

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    Last edited: Nov 18, 2008