PD Bruno a10a

Pick It Up! Contest entry

  1. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    Bruno - Pick It Up! Contest entry

    Player destruction map for the Pick It Up! Contest.
     
  2. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Added clearer indicators for the portal opening and closing
    - Decreased time the portal is open to 20 seconds
    - Made mid a little wider
    - Added nobuild zone on top of the gazebo
    - Added another entrance + small new area to side flanks
    - Moved underworld exits closer to spawns
    - Added high ground flank to underworld to make it harder to hold the cap zone
    - Fixed players sometimes falling to their death immediately upon spawning in the underworld
    - Players no longer receive a speed boost upon leaving the underworld
    - Decreased volume of bell noise played when players escape the underworld

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  3. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Lowered the underworld portal into a new low-ground area adjacent to mid and removed the force field
    - Added new flank routes leading to the new portal area
    - Players leaving the underworld will now only receive health and a speed boost
    - Fixed a clipping issue in the underworld near a health pack
    - Changed skybox texture

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  4. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Redesigned the building opposite the portal and turned it into a larger area, along with ground floor connectors
    - Tweaked width and height proportions of the underworld
    - Added safety fences to the underworld near spawn locations to prevent players from being knocked off as soon as they enter
    - Stuffed crates inside the nooks on the inside of the gate to block sentries from being built there
    - Tweaked environment lighting

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  5. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Blocked off cheeky crevices where engineers were hiding teleporters next to enemy's spawn doors
    - Added better team color coding and visual indicators for the portal
    - Better lighting
    - Added pumpkins and Halloween logic
    - Underworld: made area around cap zone a little wider and added small health kits on the opposite side of each rock to help players contesting the cap zone

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  6. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Moved some pumpkin bombs to less annoying locations
    - Moved medium health and ammo pickups from tunnel to back courtyard and added some small pickups to both connectors
    - Removed clipping on top of the wall at alley
    - Redesigned flank routes in the underworld to allow players to reach high ground with more cover
    - Moved exit portal to opposite side of the capture zone

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  7. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Moved side spawn exits out farther, removing a small buffer room
    - Moved exit doors where players return from the underworld
    - Added medium health pack to one of the connectors to mid and a small health pack to portal flank connector
    - Reduced cap goal number from 5 to 4 per player

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  8. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Removed a small flank in the alley that proved more confusing than useful
    - Removed a room that connected to the alley
    - Increased time the portal is open from 20 to 25 seconds
    - The portal will now remain open permanently once either team reaches 80% capture progress, to make it easier for the other team to defend the capture zone

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  9. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Expanded spawn exit balconies to give teams more of a high ground advantage over spawn campers
    - Added crates to limit a sight line from the pit at the portal to the high ground overlooking the area
    - Fixed issue where the portal would become locked closed instead of open if the point threshold was passed while the portal was closed
    - Changed kill zone in the underworld to do 30 dmg / sec instead of instant kill

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  10. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774
    - Redesigned spawn areas and connectors to more clearly separate the spawn courtyards from the rest of the map and reduce the complexity of indoor areas
    - Removed route which made it too easy to accidentally end up at the enemy team's spawn area
    - Redesigned flank routes into portal area to account for the removal of certain routes
    - Converted high ground near the gazebo from a closed room to an open balcony

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  11. Mikroscopic

    aa Mikroscopic

    Messages:
    686
    Positive Ratings:
    774