Both sides exploding when RED caps (Special Delivery with Frontline C.A.R.T. (Tank))

Discussion in 'Mapping Questions & Discussion' started by marinesciencedude, Jun 17, 2017.

  1. marinesciencedude

    marinesciencedude L1: Registered

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    An interesting concept (in my eyes at least) that fails to execute properly due to perhaps a simple mistake involving the trigger for RED's capture of Australium briefcase at the C.A.R.T.

    Hammer view:
    [​IMG]
    Example of the problem: (Note the capture as RED team)
    [​IMG]
    Ordinary BLU capture for reference:
    [​IMG]
    Also includes the vmf file for reference (only really a demonstration thus far: https://tf2maps.net/posts/418009/)
     

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  2. PenolAkushari

    PenolAkushari Never Played MvM

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    Did you find what was causing the problem? It appears that you had second particle system for red team inside of the particle system for blue. I hope I expressed this in "understandable" way.
     
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  3. marinesciencedude

    marinesciencedude L1: Registered

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    Yeah, it appears my title does not appear to be used as an adequate 'tl;dr'
     
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  4. MOCOLONI

    MOCOLONI L5: Dapper Member

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    Just like @PenolAkushari said, a second "sspl_boom_red" particle was inside the one for BLU, but not the other way (which means that there are 2 particles for RED on both sides, but one for BLU on only one side). I noticed it because when there are more than 1 entity with the same name, said name turns into a bold one, which only appeared for "sspl_boom_red" and not for "sspl_boom_blue". Just add a second particle for BLU to the second side and it should be what you're talking about.
     
    • Agree Agree x 1