-attempted to streamline the map for blu going to C
-changed C to open up higher areas while not making them overpowered
-changed area between A/B and C to funnel players better and block sightlines
-moved upper side exit from red spawn to the other side of the room
-changed boarded up windows in angled building by A to be glass so players can look inside and see that they can enter that building easier
-removed upper area between one way doors going to C and moved it into the room before C
-changed up A a bit to be more interesting I hope
-removed more custom props to lower file size n stuff
-reduced width at C more
-changed some textures
-added stairs infront of B
-removed grey walls on B balcony area thing
-added block bullets to construction light at A
-changed health and ammo pickups around B and C to be easier to notice while also adding some to help people not die n stuff
-edited B to have a larger cap area
-removed pit at B
-added cover inside B
-B B B B B B B
-added more railings, oooooooohhh yeah
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