Blocking VIS on displacements

Spike

L10: Glamorous Member
Feb 13, 2008
716
82
Hello, I have a beach completed with cliffs and tunnels inside, so now I have to optimize all, and I think best way to block VIS on displacements is putting solid blocks inside them. I'm asking if is there another way to do it better, or is there an especific entity to do this?
 

trainRiderJ

L5: Dapper Member
Mar 14, 2008
203
31
Won't them create leaks?

Nope, displacements don't seal, so you need a regular brush behind them to do that. Brushes textured with NODRAW seal just like any other brush, but obviously are more efficient to render (or not render, depending on how you look at it).